Changelog
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What's new now appears in the sidebar
A card in the sidebar tells you what shipped this week and opens it in a new tab, and a weekly email carries the same news if you would rather read it there.
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Nodes now support color coding
Tint any node with one of eight pastels to group a branch or flag the threads you want to come back to.
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Smoother zoom animation
Zooming in and out is smoother on both a mouse and a trackpad, and zooming out now reaches 15%, so a large map fits on one screen.
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Every account now includes free AI generations
Ten AI generations a day on every account, free, with no card and no trial clock, so you can run real prompts on a real map before deciding to pay.
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Editing a node on a phone now fills the screen
Editing on a phone opens a full-height editor held above the keyboard, with the node's own controls inside it and the response still in view.
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Phones now get their own toolbar
On a phone the desktop toolbars give way to zoom buttons and a bottom sheet holding everything else, so the map keeps the screen to itself.
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The canvas now works with touch
One finger pans, two fingers pinch to zoom around their midpoint, and a tap selects a node without a drag turning into a click.
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Embedded maps now have zoom controls
A map embedded in someone else's page gets zoom in, zoom out and zoom to fit, so a reader can adjust the view without leaving the page.
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Editing now happens in place
The response stays visible while you edit the prompt above it, every other node dims, and clicking away saves.
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Maps now have a built-in agent that reads and edits them
A chat panel on the canvas answers questions about the whole map and makes the changes you ask for, showing each edit as it happens.
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Nodes can now be added and collapsed with the mouse
Hover a node for a plus and a minus, and a collapsed branch keeps a badge counting what is hidden under it.
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Right-clicking a node now opens a menu
A context menu covers add, edit, collapse and delete, and every entry shows the keyboard shortcut that would have been faster.
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Zoom to fit now frames the whole map
Shift plus 1 frames every visible node, wheel zoom anchors on the cursor, and the middle mouse button pans from anywhere.
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mindmap.io has a new look
Warm paper instead of white, one teal accent, and buttons, cards and shadows that finally look the same everywhere in the product.
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Nodes with children can now be edited
A node is editable unless something below it holds an AI answer, so you can reshape a template before you run it.
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Shared map links now show a preview card
Paste a published map link into Slack, iMessage or a tweet and it shows a picture of that map instead of a bare address.
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Maps can now be built by agents over an HTTP API
Point Claude or any other agent at one of your maps and let it read and build the map for you, over an API, an MCP server or an installable skill.
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The help modal now opens with a question mark
Shift plus forward slash opens the keyboard shortcuts, matching the key nearly every other application uses for it.
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Maps can now be published as a public link
Publish a map and anyone with the link reads it without an account, with your system prompt, identity and billing stripped out.
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Public maps can now be cloned
A reader can copy a published map into their own account, structure and answers intact, and carry on from there.
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Public maps can now be embedded in any page
Copy an embed snippet from the share dialog and a published map runs inside your own page, live, pannable and zoomable rather than a screenshot.
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Maps are now searchable from the canvas
Press the forward slash to search a map. Matches highlight in place, everything else dims, and the canvas moves to each result.
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Pricing now has three plans and a lifetime option
Mindmaps, Promptmaps and a one-time Lifetime purchase, so you pay for the things you actually want to do rather than for a rung on a ladder.
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Nodes can now expand themselves into a branch
An expand node answers its prompt, writes its own follow-up questions, and runs them, down to the depth and breadth you set.
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A node can now switch between a note and a prompt
Turn a note into a prompt and send it without touching the keyboard, from the row of controls under the node you are editing.
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Zooming out now summarizes every node
Four zoom levels swap a node between its full text, a tweet, a phrase and a keyword, so a large map stays readable from a distance.
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Tips now appear when the canvas goes quiet
After seven seconds without input one tip fades in above the canvas, and the switch that turns them off follows you across devices.
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A branch can now be read as a document
Press Space on a node to open the chain from the root down to it as one continuous conversation.
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Settings now has pages instead of one long panel
Settings opens as a menu onto its own pages, so finding one setting no longer means scrolling past every other one. Keyboard shortcuts moved inside it.
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Each node can now choose its own model
Set a model on any node and its children inherit it, so two branches of the same question can be answered by two models.
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Responses can now be interrupted while they run
Stop a running response with Ctrl plus Escape or the cancel button, and whatever was written so far is kept.
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Billing can now be managed from the app
Change a card, read an invoice or cancel from the sidebar, without emailing anyone, and the app picks up the change when you come back.
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Responses now stream in as they are written
Text lands in the node as the model produces it instead of appearing all at once at the end.
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Maps now run on Claude, GPT and Grok as well as Gemini
Eight more models join the picker, so a node can be answered by Claude, GPT or Grok instead of only by Gemini.
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A corrupted node no longer takes down the canvas
A node with unreadable data now shows as a broken card on its own, and the rest of the map stays open instead of going blank.
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Nodes now hold a conversation rather than a single answer
A node keeps the whole back and forth, so you can ask a follow-up in the same place instead of opening a new node for every question.
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Nodes now open a drawer for their own actions
A row of controls sits under the node you are editing, starting with retry, so an action belongs to one node rather than to the whole map.
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Maps now carry a system prompt
Set standing instructions once on the map and every node you run afterwards follows them.
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Nodes now answer their own prompts
Submit a prompt on a node and the answer arrives in the card, written with everything above it in the branch already in mind.
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Nodes can now be built from the keyboard
Arrow keys move the selection, Cmd plus an arrow adds a child or a sibling, and Enter opens the node for editing.